An edition of How to Win at Nintendo Games #2 (1989)

How to Win at Nintendo Games #2

1st St. Martin's mass market ed.
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Last edited by ImportBot
April 17, 2024 | History
An edition of How to Win at Nintendo Games #2 (1989)

How to Win at Nintendo Games #2

1st St. Martin's mass market ed.
  • 0 Ratings
  • 2 Want to read
  • 0 Currently reading
  • 1 Have read

This book is a tips, hints, review, strategy, and walkthrough guide to 31 Nintendo Entertainment System (NES) games, there are also 8 short tips for other games. The book describes each game in its main section by; 'Type', the name of the 'Manufacturer', the games 'Objective', the 'Layout' of the game, it's 'Hero', the players 'Enemies', in game 'Menu', the games 'Scoring', 'Beginner Strategy', 'Advanced Strategy', 'Par' a goal most players can reach, 'Training Tips' to help the player begin playing the game, and finally a 'Rating' (using A+ to F grade ratings) for the games 'Challenge', 'Graphics', Sound. Occasionally passwords to more advanced levels are also presented. There are no screenshots for the games.

Publish Date
Publisher
St. Martin's Press
Language
English
Pages
210

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Previews available in: English

Edition Availability
Cover of: How to win at Nintendo games 2
How to win at Nintendo games 2
1991, Signet
in English
Cover of: How to Win at Nintendo Games #2
How to Win at Nintendo Games #2
1989, St. Martin's Press
Paperback in English - 1st St. Martin's mass market ed.

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Book Details


Published in

New York

Table of Contents

Introduction. ix
Chapter One. Adventure Island. 1
Chapter Two. Athena. 11
Chapter Three. Bionic Commando. 17
Chapter Four. Blaster Master. 27
Chapter Five. Bomberman. 33
Chapter Six. City Connection. 41
Chapter Seven. Double Dragon. 47
Chapter Eight. Gauntlet. 55
Chapter Nine. Ghostbusters. 61
Chapter Ten. Gun.Smoke. 65
Chapter Eleven. Gyruss. 71
Chapter Twelve. Ice Hockey. 79
Chapter Thirteen. Indiana Jones and the Temple of Doom. 83
Chapter Fourteen. Iron Tank: The Invasion of Norandy. 89
Chapter Fifteen. Legendary Wings. 93
Chapter Sixteen. MagMax. 103
Chapter Seventeen. Milon's Secret Castle. 109
Chapter Eighteen. M.U.S.C.L.E. 121
Chapter Nineteen. 1943: The Battle of Midway. 125
Chapter Twenty. Operation Wolf. 133
Chapter Twenty-One. Paperboy. 139
Chapter Twenty-Two. Rampage. 145
Chapter Twenty-Three. R. C. Pro Am. 149
Chapter Twenty-Four. Ring King. 155
Chapter Twenty-Five. Rygar. 159
Chapter Twenty-Six. Section Z. 169
Chapter Twenty-8even. Seicross. 175
Chapter Twenty-Eight. Superman. 179
Chapter Twenty-Nine. Teenage Mutant Ninja Turtles. 185
Chapter Thirty. Town and Country Wood and Water Rage. 191
Chapter Thirty-One. Zanac. 197
Nintendo Games Updates. 207
Zelda II - The Adventure of Link. 207
Super Mario Bros. 2. 208
Metroid. 209
Spy Hunter. 209
Mickey Mousecapade. 209
Ikari Warriors. 209
Metal Gear. 210
Castlevania II: Simon's Quest. 210

Edition Notes

"Also Includes the Tengen Game, Gauntlet." (From title page)

Series
How to Win at Nintendo

Classifications

Dewey Decimal Class
794.8
Library of Congress
GV1469.3 .R686 1989

The Physical Object

Format
Paperback
Pagination
x, 210p.
Number of pages
210
Dimensions
17 x 10.5 x 1.5 centimeters

ID Numbers

Open Library
OL1619647M
ISBN 10
0312920164, 0312920172
LCCN
91163489
Library Thing
350579
Goodreads
391834

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
April 17, 2024 Edited by ImportBot import existing book
August 12, 2011 Edited by ImportBot add ia_box_id to scanned books
March 26, 2011 Edited by "Teary Eyes" Anderson Added new cover
March 26, 2011 Edited by "Teary Eyes" Anderson Added new cover
April 1, 2008 Created by an anonymous user Imported from Scriblio MARC record.