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Graphic novel guidance from two experts in the field.Here is a clear, beginning-to-end guide to creating a graphic novel—from developing a concept to getting it to readers. Heavily illustrated, this book explains the tools used, demonstrates techniques, and offers tricks of the trade. Writers and illustrators alike will find it the best overall introduction to the world of graphic novels.New edition features a larger format with expanded illustrations.Publishers Weekly reports graphic novel sales in the U.S. and Canada at $375 million in 2007, quintuple sales from 2001, while in 2008, United Press International reports "graphic novel business is booming."Well-known author in the graphic novel community, both Eisner Award nominees
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Previews available in: English
Subjects
Authorship, Graphic novels, Art, Nonfiction, Graphic arts, techniqueShowing 3 featured editions. View all 3 editions?
Edition | Availability |
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1
The complete idiot's guide to creating a graphic novel
2009, Alpha Books
in English
- 2nd ed.
1592579426 9781592579426
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Libraries near you:
WorldCat
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2
The Complete Idiot's Guide to Creating a Graphic Novel
2009, Penguin USA, Inc.
Electronic resource
in English
1101155213 9781101155219
|
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Libraries near you:
WorldCat
|
3
The complete idiot's guide to creating a graphic novel
2009, Alpha Books
in English
- 2nd ed.
1592579426 9781592579426
|
eeee
|
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- Created June 17, 2010
- 3 revisions
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July 29, 2012 | Edited by VacuumBot | Updated format 'electronic resource' to 'Electronic resource' |
June 19, 2010 | Edited by ImportBot | Added new cover |
June 17, 2010 | Created by ImportBot | Imported from marc_overdrive MARC record. |