An edition of ShaderX3 (2004)

ShaderX3

Advanced Rendering with DirectX and OpenGL (Shaderx Series)

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Last edited by MARC Bot
December 8, 2020 | History
An edition of ShaderX3 (2004)

ShaderX3

Advanced Rendering with DirectX and OpenGL (Shaderx Series)

1 edition
  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Language
English
Pages
654

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Previews available in: English

Edition Availability
Cover of: ShaderX3
ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series)
November 2004, Charles River Media
Hardcover in English - 1 edition

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Book Details


First Sentence

"Most of this book is concerned with the far end of the rendering pipeline-the pixel shaders."

Classifications

Library of Congress
QA76.76.C672S49 2005, QA76.76.C672 S49 2005

The Physical Object

Format
Hardcover
Number of pages
654
Dimensions
9.2 x 7.4 x 1.6 inches
Weight
2.8 pounds

ID Numbers

Open Library
OL8793445M
Internet Archive
shaderxadvancedr00enge_198
ISBN 10
1584503572
ISBN 13
9781584503576
LCCN
2004023069
Library Thing
2123092
Goodreads
1055753

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
December 8, 2020 Edited by MARC Bot import existing book
October 8, 2020 Edited by ImportBot import existing book
August 1, 2020 Edited by ImportBot import existing book
July 7, 2019 Edited by MARC Bot import existing book
April 30, 2008 Created by an anonymous user Imported from amazon.com record.