The First Quarter: A 25-Year History of Video Games

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read
Not in Library

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

Buy this book

Last edited by WorkBot
March 30, 2011 | History

The First Quarter: A 25-Year History of Video Games

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

This book is a history of the Video Game Industry, from types of electronic entertainment that were available before video games, to the improvements up until the year 2000. It begins with a look at the origins of Pinball, and other novelty games, then on to games that were played on giant computers, and then finally to the invention of the Video game, and the growth of the industry. Each section has many quotes from people involved with the creation, design, or field of video games. At the center of the book is a 21 (non-numbered) page insert of black and white photos of the various people and events mentioned. It also details the video game influences of video games into the cultures of the world, from movies to cereal boxes and toys. This book would later be updated in 2001 under the title "Ultimate History of Video Games," with one new chapter, a time line, and a index being added.

Publish Date
Publisher
BWD Press
Language
English
Pages
466

Buy this book

Edition Availability
Cover of: The First Quarter: A 25-Year History of Video Games
The First Quarter: A 25-Year History of Video Games
September 25, 2001, BWD Press
Paperback in English

Add another edition?

Book Details


Table of Contents

Chapter 1: The World Before Pong. 1
Chapter 2: Forgotten Fathers. 13
Chapter 3: Father of the Industry. 23
Chapter 4: And Then There Was Pong. 30
Chapter 5: The King and Court. 40
Chapter 6: The Jackals. 48
Chapter 7: "Could You Repeat That Two More Times?". 64
Chapter 8: Strange Bedfellows. 76
Chapter 9: The Return of Bushnell. 93
Chapter 10: The Golden Age Begins. 99
Chapter 11: The End of the Golden Age. 122
Chapter 12: The Battle For the Home. 146
Chapter 13: A Case of Two Gorillas. 163
Chapter 14: The Fall. 180
Chapter 15: The Aftermath. 199
Chapter 16: Album Covers. 214
Chapter 17: We Tried to Keep from Laughing. 229
Chapter 18: The Seeds of Competition. 244
Chapter 19: The Birth of Sega. 260
Chapter 20: The New Empire. 269
Chapter 21: The Legal Game. 288
Chapter 22: The Year of Hardware. 314
Chapter 23: Run for the Money. 334
Chapter 24: The War. 349
Chapter 25: Moral Kombat. 368
Chapter 26: The "Next" Generation (Part 1). 385
Chapter 27: The "Next" Generation (Part 2). 400
Chapter 28: The Mainstream and All Its Perils. 423
Chapter 29: And The Cycle Continues. 449
Source Notes. 463

Edition Notes

Published in
Bothell, USA

The Physical Object

Format
Paperback
Pagination
466p. +21
Number of pages
466
Dimensions
23 x 15 x 2.7 centimeters

ID Numbers

Open Library
OL8561540M
ISBN 10
0970475500
ISBN 13
9780970475503
Library Thing
232200
Goodreads
159576

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

Lists

This work does not appear on any lists.

History

Download catalog record: RDF / JSON
March 30, 2011 Edited by WorkBot merge works
November 17, 2010 Edited by "Teary Eyes" Anderson Added new cover
November 17, 2010 Edited by "Teary Eyes" Anderson Added new cover
November 17, 2010 Edited by "Teary Eyes" Anderson discr
November 17, 2010 Created by "Teary Eyes" Anderson cont