Help Your Kids with Computer Coding

a unique step-by-step visual guide, from binary code to building games

1st American ed.
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Last edited by ImportBot
February 17, 2024 | History

Help Your Kids with Computer Coding

a unique step-by-step visual guide, from binary code to building games

1st American ed.
  • 5.00 ·
  • 1 Rating
  • 3 Want to read
  • 1 Currently reading
  • 2 Have read

Take your kids from browsing to building the web with the latest in DK's award-winning Help Your Kids series: Help Your Kids With Computer Coding. Computer programming is one of the fastest-growing industries and highest paid college degrees, and learning to code promotes a way of thinking helpful for every budding brain. Yet 9 out of 10 schools don't even offer computer science classes to students, according to code.org. Help correct this disparity by introducing your kids to the world of computer programming early, with a fun and approachable method. This book begins by introducing the essential concepts of programming with simple instructions, and without specialized computer lingo. Fun projects throughout let kids start putting their computer skills into practice and build their own code using Scratch programming and Python, the two most popular languages. Also included are profiles on coding stars and insights in technology such as the Raspberry Pi mini computer. In typical DK fashion, colorful graphics and step-by-step instructions assist readers in starting to think like their computers. - Publisher.

Publish Date
Publisher
DK Publishing
Language
English
Pages
224

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Previews available in: English

Book Details


Table of Contents

Foreword / Carol Vorderman
How this book works
1. What is coding?
What is a computer program?
Thinking like a computer
Becoming a coder
2. Starting from Scratch.
What is Scratch?
Installing Scratch
Scratch interface
Sprites
Colored blocks and scripts
Project 1 : Escape the dragon!
Making things move
Costumes
Hide and seek
Events
Simple loops
Pens and turtles
Variables
Math
Strings and lists
Coordinates
Make some noise
Project 2 : Roll the dice
True or false?
Decisions and branches
Sensing and detecting
Complex loops
Sending messages
Creating blocks
Project 3 : Monkey mayhem
Time to experiment
3. Playing with Python.
What is Python?
Installing Python
Introducing IDLE
Errors
Project 4 : Ghost game
Ghost game decoded
Program flow
Simple commands
Harder commands
Which window?
Variables in Python
Types of data
Math in Python
Strings in Python
Input and output
Making decisions
Branching
Loops in Python
While loops
Escaping loops
Lists
Functions
Project 5 : Silly sentences
Tuples and dictionaries
Lists in variables
Variables and functions
Project 6 : Drawing machine
Bugs and debugging
Algorithms
Libraries
Making windows
Color and coordinates
Making shapes
Changing things
Reacting to events
Project 7 : Bubble blaster
What next?
4. Inside computers.
Inside a computer
Binary and bases
Symbols and codes
Logic gates
Processors and memory
Essential programs
Storing data in files
The Internet
5. Programming in the real world.
Computer languages
Coding stars
Busy programs
Computer games
Making apps
Programming for the Internet
Using JavaScript
Bad programs
Mini computers
Becoming a master programmer
Glossary

Edition Notes

Published in
New York

Classifications

Library of Congress
QA76.6 .V68 2014, QA76.6 .V67 2014, QA76.6.V68 2014

The Physical Object

Format
Paperback
Pagination
224 p.
Number of pages
224
Dimensions
24 x x centimeters

ID Numbers

Open Library
OL25622214M
Internet Archive
helpyourkidswith0000vord
ISBN 10
146541956X
ISBN 13
9781465419569
LCCN
2012287411
OCLC/WorldCat
859882950

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History

Download catalog record: RDF / JSON
February 17, 2024 Edited by ImportBot import existing book
March 7, 2023 Edited by MARC Bot import existing book
February 28, 2020 Edited by MARC Bot remove fake subjects
July 18, 2019 Edited by MARC Bot import existing book
September 23, 2014 Created by Bryan Tyson Added new book.