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Terrific Games Routines - And How To Make Them Even Better!
You will be fascinated by this book of high quality games for the Electron which shows you how to have endless fun by developing your own games as you learn the sophisticated techniques professional games programmers use. You will also pick up, the EASY way, the coveted skill of solving programming problems as they arise.
This book provides well-structured programs so that each procedure or 'module' performs a discrete and identifiable task which enables variations on the 'core' program to be written by substituting some new modules while keeping others as they are. You are also shown how to customise your own programs very easily, and in so doing improve your own programming skills by leaps and bounds.
The book includes adaptations of some of the most popular arcade games so that you can create your own favourite versions.
The Authors
Kay Ewbank, Mike James and S. M. Gee have collaborated on many programming projects, and between them have written several successful books. They are also regular contributors to Electronics and Computing Monthly and other computer magazines.
Front cover illustration by Angus McKie
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- Created November 1, 2008
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April 26, 2011 | Edited by OCLC Bot | Added OCLC numbers. |
May 17, 2010 | Edited by 82.4.12.176 | Added description, first sentence, links, genre information, tags and author information. |
May 10, 2010 | Edited by Open Library Bot | Linked existing covers to the edition. |
May 3, 2010 | Edited by 82.4.12.176 | Edited without comment. |
November 1, 2008 | Created by ImportBot | Imported from Talis MARC record. |