Turtle geometry

the computer as a medium for exploring mathematics

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  • 4.50 ·
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  • 0 Currently reading
  • 4 Have read

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Last edited by Anand Chitipothu
November 25, 2010 | History

Turtle geometry

the computer as a medium for exploring mathematics

  • 4.50 ·
  • 2 Ratings
  • 3 Want to read
  • 0 Currently reading
  • 4 Have read

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

Publish Date
Publisher
MIT Press
Language
English
Pages
477

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Previews available in: English

Edition Availability
Cover of: Turtle Geometry
Cover of: Turtle geometry
Cover of: Turtle geometry

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Book Details


Edition Notes

Includes index.

Published in
Cambridge, Mass
Series
The MIT Press series in artificial intelligence

The Physical Object

Pagination
xx, 477 p. :
Number of pages
477

ID Numbers

Open Library
OL20339974M

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
November 25, 2010 Edited by Anand Chitipothu Added new cover
December 15, 2009 Edited by WorkBot link works
October 26, 2008 Created by ImportBot Imported from Talis MARC record.